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Version: v2.3.0

Overview

This doc contains description of how the OpenBrush library can be imported and used.

The OpenBrush is using ink! stable release 3.4.0 at the moment. So you should use the same version of the ink! across your project. If you use an old version of ink, you need to use the old version of OpenBrush. OpenBrush had several significant changes in API, so you check the Wizard to study how to use different versions of OpenBrush.

The documentation describes the latest available OpenBrush and how to use it. It doesn't contain versioning yet.

The default toml of your project with OpenBrush:

[dependencies]
# Import of all ink! crates
ink_primitives = { version = "~3.4.0", default-features = false }
ink_metadata = { version = "~3.4.0", default-features = false, features = ["derive"], optional = true }
ink_env = { version = "~3.4.0", default-features = false }
ink_storage = { version = "~3.4.0", default-features = false }
ink_lang = { version = "~3.4.0", default-features = false }
ink_prelude = { version = "~3.4.0", default-features = false }
ink_engine = { version = "~3.4.0", default-features = false, optional = true }

scale = { package = "parity-scale-codec", version = "3", default-features = false, features = ["derive"] }
scale-info = { version = "2", default-features = false, features = ["derive"], optional = true }

# Brush dependency
openbrush = { version = "~2.3.0", default-features = false }

[features]
default = ["std"]
std = [
"ink_primitives/std",
"ink_metadata",
"ink_metadata/std",
"ink_env/std",
"ink_storage/std",
"ink_lang/std",
"scale/std",
"scale-info",
"scale-info/std",

# Brush dependency
"openbrush/std",
]
ink-as-dependency = []

To avoid unexpected compilation errors better to always import all ink! crates until resolving issue.

By default, the openbrush crate provides macros for simplification of the development and traits of contracts(you can implement them by yourself, and you can use them for a cross-contract calls).

The OpenBrush also provides the default implementation of traits that can be enabled via crate features. A list of all available features you can find here. The default implementation of traits requires the usage of the unstable feature min-specialization. You can enable it by adding #![feature(min_specialization)] at the top of your root module(for more information check rust official documentation).

Note: ink! requires put #![cfg_attr(not(feature = "std"), no_std)] at the top of root crate.

Note: Some default implementations for traits provide additional methods that can be overridden. These methods are defined in a separate internal trait. It has the name Internal. If you want to override them you need to do that in the impl section of the internal trait. If you imported several internal traits, you could specify which one you want to use, psp22::Internal or psp34::Internal.

Reuse implementation of traits from OpenBrush

The doc contains links to the examples of how to reuse and customize the default implementation of traits.

All default implementations of the traits provided by OpenBursh have the same pattern. Consequently, the re-usage of each implementation in your contract also has the same pattern.

Each implementation of the contract has its module and its feature that enables that module. A list of available modules you can find here, a list of available features here. Each module can be reached via the openbrush::contracts:: namespace. For example, to use the psp22 module, you need to import openbrush::contracts::psp22; to use the ownable module, you need to import openbrush::contracts::ownable.

Before importing each module, first you need to enable the corresponding feature in your Cargo.toml. The name of the feature is the same as the name of the module. For example:

To enable psp22:

openbrush = { version = "~2.3.0", default-features = false, features = ["psp22"] }

To enable ownable:

openbrush = { version = "~2.3.0", default-features = false, features = ["ownable"] }

To enable both:

openbrush = { version = "~2.3.0", default-features = false, features = ["psp22", "ownable"] }

After enabling the feature and importing the corresponding module, you need to embed the module data structure into your contract as a field and implement the openbrush::traits::Storage trait for that field. In most cases, the data structure of each module is named Data. If importing several modules, you can specify which data you want to use via namespaces like psp22::Data or ownable::Data.

Embedding of data structures looks like:

use openbrush::contracts::ownable::*;
use openbrush::contracts::psp22::*;

#[ink(storage)]
pub struct Contract {
foo: psp22::Data,
bar: ownable::Data,
}

Each contract that wants to reuse implementation should implement the openbrush::traits::Storage with the corresponding data structure. The easiest way to implement that trait is via the derive macro by adding #[derive(Storage)] and marking the corresponding fields with the #[storage_field] attribute.

use openbrush::contracts::ownable::*;
use openbrush::contracts::psp22::*;
use openbrush::traits::Storage;

#[ink(storage)]
#[derive(Storage)]
pub struct Contract {
#[storage_field]
foo: psp22::Data,
#[storage_field]
bar: ownable::Data,
}

Now your contract has access to default implementation on the Rust level. It is on the Rust level so you can call methods only inside your contract (in the example, it is methods of PSP22, psp22::Internal, Ownable, and ownable::Internal traits). If you want to make all methods of some trait public, you should explicitly implement the corresponding trait. For example:

use openbrush::contracts::ownable::*;
use openbrush::contracts::psp22::*;
use openbrush::traits::Storage;

#[ink(storage)]
#[derive(Storage)]
pub struct Contract {
#[storage_field]
foo: psp22::Data,
#[storage_field]
bar: ownable::Data,
}

impl PSP22 for Contract {}
impl Ownable for Contract {}

Remember, only traits with #[ink(message)] methods can be public. psp22::Internal and ownable::Internal can't be exposed. It is for internal usage only.

The implementation in OpenBrush is called "default" because you can customize(override) it. You can override one method, or several, as you wish. For example:

use openbrush::contracts::ownable::*;
use openbrush::contracts::psp22::*;
use openbrush::traits::Storage;

#[ink(storage)]
#[derive(Storage)]
pub struct Contract {
#[storage_field]
foo: psp22::Data,
#[storage_field]
bar: ownable::Data,
}

impl PSP22 for Contract {
fn balance_of(&self, owner: AccountId) -> Balance {
// For example you can break `balance_of` method and return always zero
return 0
}
}

impl Ownable for Contract {
fn owner(&self) -> AccountId {
// For example you can return always zero owner
openbrush::traits::ZERO_ADDRESS.into()
}
}

impl psp22::Internal for Contract {
fn _mint(&mut self, account: AccountId, amount: Balance) -> Result<(), PSP22Error> {
return Err(PSP22Error::Custom("I don't want to mint anything".to_string()));
}
}

impl ownable::Internal for Contract {
fn _init_with_owner(&mut self, owner: AccountId) {
// Maybe you want to change something during initialization of the owner
}
}

Work with each module has the same pattern. The difference is only in the naming of the module and main trait. Some contract extensions require additional steps, so below, you can find instructions on how to work with them: